More Filesystems
In my recent post I've mentioned that the Filesystem library can work on different kinds of filesystems. In this post I am going to walk you through the supported filesystems one by one.
Before you proceed with this hands-on blog post, please update to a patched and unofficial version of the Filesystem package. In the meantime some bugs and minor issues got fixed that are not integrated into the official release yet.
Disk Filesystem
The Disk Filesystem is implemented in FSDiskFilesystem and its platform specific subclasses. As we have seen in the last post the singleton filesystem instance for the current platform can be retrieved using:
Subclasses of FSFilesystem implement many methods, but we should resist from calling most of them directly. These methods implement the low-level behavior of the respective file-systems and are private to the framework.
As we have learned in the previous post we should only work with references. Filesystem instances know two methods that return an FSReference object. This is true not only for the disk filesystem, but also for all other filesystem types presented later on:
disk root. " a reference to the root directory "
disk working. " a reference to the working directory "
Given a reference we can navigate to another reference in the filesystem with the method #resolve:. Resolving works similar the command cd (change directory) on Unix and Windows and returns a new reference to a file or directory. Print the result of evaluating the following expressions:
disk working resolve: '/'. " the same as 'disk root' "
disk working resolve: '.'. " the same as 'disk working' "
disk working resolve: '/home/renggli'. " an absolute path to a directory or file "
disk working resolve: '../bar'. " a relative path from the working directory "
Note that the message #resolve: is also understood by FSFilesystem itself. Do not call this method though, it is private and does not return an FSReference as you might expect.
Memory Filesystem
The memory filesystem is another simple filesystem type. Think of it as a virtual in-memory filesystem, very much like a RAM disk that lives in your Smalltalk image. The use of a memory filesystem can be very convenient for testing your filesystem code, because it does not pollute your hard disk and is garbage collected as soon as you do not reference it any longer. To instantiate a memory filesystem evaluate:
On this filesystem you can do everything you learned before. A memory filesystem is initially empty:
To create a file we can use the same techniques we learned previously:
(memory root / 'foo.txt')
writeStreamDo: [ :stream | stream nextPutAll: 'Hey Memory' ].
(memory root / 'foo.txt') exists. " --> true "
We can also copy files from a different filesystem to our memory filesystem:
The above code copies all the files in the package cache of your Pharo installation to the memory filesystem. Before you try it out make sure that you don't have your MP3 collection in that directory, otherwise your image might blow up.
In my case I have now 64 files in the memory filesystem:
As you would expect we can perform other operations on our virtual filesystem, for example delete all the files that start with the letter F:
memory root children do: [ :reference |
reference basename first = $F
ifTrue: [ reference delete ] ].
As you see, there is nothing special about a memory filesystem. It behaves and understands exactly the same messages as the disk filesystem does.
ZIP Filesystem
The ZIP filesystem represents a ZIP Archive that resides on another filesystem. To create a new archive instantiate the ZIP filesystem with a reference of a ZIP archive:
Contrary to other filesystems a ZIP filesystem needs to be opened (and closed) explicitly:
Apart from that, the ZIP filesystem behaves exactly the same way as the other filesystems we learned up to now. To copy the contents of the memory filesystem to the ZIP archive we can evaluate the following code:
To enumerate the contents we use:
To flush the ZIP archive to the underlying filesystem we simply close it:
This is a convenient way to access archives. Again your code does not have to worry about the details of this particular filesystem, but transparently accesses and modifies it using references.
cURL Filesystem
The cURL filesystem is an experimental extension to the Fileystem framework. It uses the cURL plugin written by Danil Osipchuk to work with filesystems that can be accessed through FTP, FTPS, HTTP, HTTPS, SCP, SFTP, and TFTP.
First, we need to load the extension packages:
Note that the cURL filesystem also requires the latest version of the CurlPlugin. Make sure that your VM is up-to-date before you proceed:
What about downloading the latest cURL plugin for the Mac VM from within Pharo? To do this we can connect to the directory with the latest experimental code of John McIntosh:
With the resulting filesystem you can do all things you already know. If you are not authenticated however, it is unlikely that you are allowed to write (or upload) to the server. Note that currently enumerating the contents of a directory only works for FTP and SFTP servers. Due to limitations of the CurlPlugin it is furthermore not possible to create directories, delete or rename files. Hopefully that will be fixed sometime soon in the plugin code.
To download the curl plugin and save it to your hard disk you can use:
Unpacking the zip archive should be a breeze.